|Lighting with shaders|
|Lighting with an overlay|
As you might have noticed, I'm on a map which is on the inside of a building. And you are correct. I made the option to load a new map when you hit a certain spot. That way you can move in and out of buildings and so forth. I call it a teleport, which is sort of a remnant of how it was called in RPGMaker and how I still think about it, and most of all, it describes what it does, right? So if you move to the door on the bottom (where the light is coming from) you 'teleport' outside to the original map.
|Outside of the room, with global lighting|